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C++ Institute CPA

C++ Certified Associate Programmer

Free Questions in OTE format

 
File Date Q&A Votes Size  
C++ Institute.CPA.v2016-03-30.220q.ote 2016-03-30 220 0/0 179.09 Kb

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About C++ Institute CPA dump

The course fully covers the basics of programming in the “C++” programming language and presents the fundamental notions and techniques used in object-oriented programming. It starts with universal basics, not relaying on object concepts and gradually extends to advanced issues observed in the objective approach.
Learning objectives

  • To familiarize the trainee with the universal concepts of computer programming.
  • To present the syntax and semantics of the “C++” language as well as basic data types offered by the language
  • To discuss the principles of the object-oriented model and its implementation in the “C++” language
  • To demonstrate the means useful in resolving typical implementation problems with the help of standard “C++” language libraries



Chapters:
Absolute basics

  • machine and high-level programming languages, compilation process
  • obtaining the machine code: compilation process
  • recommended readings
  • your first program
  • variable – why?
  • integers: values, literals, operators
  • characters: values, literals, operators
  • dealing with streams and basic input/output operations

Flow control and more data types

  • how to control the flow of the program?
  • floating point types: values, literals, operators
  • more integral types: values and literals
  • loops and controlling the loop execution
  • logic, bitwise and arithmetic operators

Functions

  • functions: why do you need them?
  • declaring and invoking functions
  • side effects
  • different methods of passing parameters and their purpose
  • default parameters
  • inline functions
  • overloaded functions

Accessing data and dealing with exceptions

  • converting values of different types
  • strings: declarations, initializations, assignments
  • string as the example of an object: introducing methods and properties
  • namespaces: using and declaring
  • exception handling

Fundamentals of the object-oriented approach

  • class: what does it actually mean?
  • where do the objects come from?
  • class components
  • constructors
  • referring to objects
  • static members
  • classes and their friends
  • defining and overloading operators

Class hierarchy

  • base class, superclass, subclass
  • inheritance: how does it work?
  • types of inheritance
  • inheriting different class components
  • multiple inheritance

Classes – continued

  • polymorphism: the notion and the purpose
  • virtual methods: declaring and using
  • inheriting virtual methods
  • abstraction and abstract classes

Exceptions – dealing with expected and unexpected problems

  • what is an exception?
  • catching and throwing exceptions
  • different classes and hierarchy of exceptions
  • defining your own exceptions

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