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Microsoft 98-375

HTML5 Application Development Fundamentals

Free Questions in OTE format

 
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Microsoft.98-375.v2016-04-17.by.ALI.50q.ote 2016-04-17 50 0/0 60.64 Kb

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About Microsoft 98-375 dump

Candidates for this exam are seeking to prove core HTML5 client application development skills that will run on today's touch-enabled devices (PCs, tablets, and phones). Although HTML is often thought of as a web technology that is rendered in a browser to produce a UI, this exam focuses on using HTML5, CSS3, and JavaScript to develop client applications. Before taking this exam, candidates should have solid foundational knowledge of the topics outlined in the preparation guide, including CSS and JavaScript. It is recommended that candidates be familiar with the concepts of and have some hands-on experience with the related technologies, either by taking relevant training courses or by working with tutorials and samples available on MSDN and in Microsoft Visual Studio.
This exam measures your ability to accomplish the technical tasks listed below.
Manage the application life cycle (20–25%)

  • Understand the platform fundamentals
    Packaging and the runtime environment: app package, app container, credentials/permission sets, host process, leverage existing HTML5 skills and content for slate/tablet applications
  • Manage the state of an application
    Manage session state, app state, and persist state information; understand states of an application; understand the differences between local and session storage
  • Debug and test an HTML5-based, touch-enabled application
    Touch gestures; understand which gestures you test on a device

Build the user interface (UI) by using HTML5 (25–30%)

  • Choose and configure HTML5 tags to display text content
  • Choose and configure HTML5 tags to display graphics
    When, why, and how to use Canvas; when, why, and how to use scalable vector graphics (SVG)
  • Choose and configure HTML5 tags to play media
    Video and audio tags
  • Choose and configure HTML5 tags to organize content and forms
    Tables, lists, sections; semantic HTML
  • Choose and configure HTML5 tags for input and validation

Format the user interface by using Cascading Style Sheets (CSS) (20–25%)

  • Understand the core CSS concepts
    Separate presentation from content (create content with HTML and style content with CSS); manage content flow (inline versus block flow); manage positioning of individual elements( float versus absolute positioning); manage content overflow (scrolling, visible, and hidden); basic CSS styling
  • Arrange UI content by using CSS
    Use flexible box and grid layouts to establish content alignment, direction, and orientation; proportional scaling and use of "free scale" for elements within a flexible box or grid; order and arrange content; concepts for using flex box for simple layouts and grid for complex layouts; grid content properties for rows and columns; use application templates
  • Manage the flow of text content by using CSS
    Regions and using regions to flow text content between multiple sections (content source, content container, dynamic flow, flow-into, flow-from, msRegionUpdate, msRegionOverflow, msGetRegionContent); columns and hyphenation and using these CSS settings to optimize the readability of text; use "positioned floats" to create text flow around a floating object
  • Manage the graphical interface by using CSS
    Graphics effects (rounded corners, shadows, transparency, background gradients, typography, and Web Open Font Format); two-dimensional (2-D) and three-dimensional (3-D) transformations (translate, scale, rotate, skew, and 3-D perspective transitions and animations); SVG filter effects; Canvas

Code by using JavaScript (30–35%)

  • Manage and maintain JavaScript
    Create and use functions; jQuery and other third-party libraries
  • Update the UI by using JavaScript
    Locate/access elements; listen and respond to events; show and hide elements; update the content of elements; add elements
  • Code animations by using JavaScript
    Use animation; manipulate the canvas; work with images, shapes, and other graphics
  • Access data access by using JavaScript
    Send and receive data; transmit complex objects and parsing; load and save files; App Cache; datatypes; forms; cookies; localStorage
  • Respond to the touch interface
    Gestures, how to capture and respond to gestures
  • Code additional HTML5 APIs
    GeoLocation, Web Workers, WebSocket; File API
  • Access device and operating system resources
    In- memory resources, such as contact lists and calendar; hardware capabilities, such as GPS, accelerometer, and camera

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